This is 30 Minute Metropolis, a prototype for the video game T-Minus 30, which is set for release in Fall 2021. Our team consisted of myself, an artist, Grace Bright (artist), and Ashley Rogers (programmer). 30 Minute Metropolis was made during MassDigI's Summer Innovation Program, in collaboration with Dejobaan & Grey Alien Games.
I worked mainly as the asset & UI designer, in charge of concepting and sketching every new 2D isometric asset. I did other work on the project as needed, including painting & polish.
These are screen shots of the final version of the game our team completed this summer.
A before and after of the sketch/color/polish process of the artwork. Grace would paint the sketches I sent her after the designs were finalized.
Various other sketches of buildings, plants, and other structures.